A - To go left D - To go Right Space + Movement key - Sprint Walking to the left or right wall will change what room your In, The monsters will start to spawn as soon as you pass room 90/110.
VERSION HISTORY BELOW THESE MESSAGES "You work for Scratchtomy corporation, a foundation that contains and researches anomalies, surely that can't go bad right? One day you dozed off in your office and wake up to a security breach of several entities, apparently all the facility's staff has seemingly vanished except you, now you have to escape before you become one of them." - Credits Music ME - ambience, 404 + Enraged Faker chase forsaken team - songs in mashup - faker chase theme asylum rejects - censored theme - rage mode chase theme item asylum - 404 + Faker duo chase - 2nd trumpet Eternity's dev team - COMPROMISED - 404s chase theme Outcome memories team - Clover LMS other cool dev's - other themes not mentioned earlier in credits - Inspirations Faker Model - Eternity's take on Geometry_squared Version History V0.1 - "Game Early Release" 12/15/25 -Monster AI system finished -Movement system finished -Room system finished -locker system finished V0.1.5 "A new challenger arrives" - 12/20/25 -Added a second entity -Revamped chase theme's code -Computers to escape have been added, they aren't finished yet -Starting to add mobile -Added room generation system PLANNED - V0.2 - "Finishing up the basics" - Adding stuff to escape and win the game -Adding a death system - Adding a stun system -Giving Faker [secret] mode -Adding judgemental cat -adding more cool stuff