Lore - You wake up, and find yourself in some strange office. It looks... familiar, but unfamiliar at the same time. Little do you know, you aren't in your universe anymore, not even close. - - Controls - - Keyboard [WASD] to move [Mouse] to look around Hold [Space] to sprint [E] to interact [Z] to view the Achievement Menu (Door 0 ONLY) [X] to view the Shop (Door 0 ONLY) [Arrow keys] to switch pages (If prompt given) [C] to view the Minigame Screen (Door 0 ONLY) [Q] to view Backpack (Door 0 ONLY) [1] to use light source [4] to use misc. item [R] to recharge light source [0] to use developer panel (if access granted) - Controller (PS5 Dualsense) { NOTICE: This only works if you have Scratch Addons AND "Gamepad support" enabled! } [R1] to click [Left Joystick] to move [Right Joystick] to look around Hold [R2] to sprint [X] to interact [Square] to view the Achievement Menu (Door 0 ONLY) [Triangle] to view the Shop (Door 0 ONLY) [Left/Right Dpad] to switch pages (If prompt given) [Circle] to view the Minigame Screen (Door 0 ONLY) [L2] to view the Backpack (Door 0 ONLY) [Up Dpad] to use light source [Down Dpad] to use misc. item [und,] to recharge light source [und.] to use developer panel (if access granted) - - Stats - - 70 Sprites - 374 Scripts - 8031 Blocks - - Credits - Game design: Team Salvato - Doki Doki Literature Club! motahs1 - A Really Fricking Big House EclipseGames! - Rooms: Revisited Pugimus - MEG Endless Reality Digital Descendant - Nullscape The Fartering Few - Grace nicorocks5555 - Rooms CJ4 - Rooms & Doors Toby fox - Deltarune Re-Logic - Terraria LSPLASH - Doors Music: Frank Simmerlein & Thomas Bauer - "Window Shopping" Kane Pixels (Kane Parsons) - "You're Done (Daisy Bell)" Phill C. - "BLOODY DEVASTATION" hazymaybe - "Amen REPRISE" Ideas: TFMA - The game itself Blaze - “Medkit” Item Art: Pastling - “Pastling” thumbnail - - History (wall of text warning) My old game "Rooms: REVISITED" (recently re-shared!) is the only reason ENTAMAPHOBIA and MERCY exist, and the only reason Droors was continued as a series. Rooms: REVISITED was my very first passion project, as in something somewhat original instead of "X game but top down view" and stuff like that. it was "The rooms, but entities from dozens of other rooms games" but later on I decided to add my own ideas. (Divine Light is literally an improved A-15) and what caused me to quit Rooms: REVISITED and delete it was making A-250, a meat wall chase sequence. I was under pressure, and subsumed to it. MERCY was meant to be my very first 100% fully original game, being a fangame of "Grace" my favorite game, which I slowly stopped updating. ENTAMAPHOBIA is my newest passion project, being a fully original roomslike game, with light inspiration, but everything is still 99.8% original