You can replace characters by going into their costumes and replacing the poses with your characters' poses. You can also change some of the animation code if you want it to look different. But not just that! You also can customize the note skins and add whatever you want to it! Events, more people, shenanigans, anything! I've also left a bunch of comments lying around to help you out (if you need it)
~=+=~ Changelog ~=+=~ V0.2.1 | 1/1/26 (New Years 2026) - added comments to the following sprites: - engine//event handler - engine//cam handler - updated the "engine//cam handler" sprite - added "cameraEvents?" variable, when set to 1, the sprite will stop reading from the "Camera" list V0.2 | 12/26/25 - updated stage prop positioning - deleted camMoveType variable in “visuals//stage” - added camMoveDtStr variable and camMoveData list in “visuals//stage” - added de-fencing measures to props - fixed sprite “mainchr//bf-pixel” - changed identifier in “mainchr//bf-pixel” from “bf” to “bf-pixel” - added new built in events - “Set Camera Zoom” - “Play Animation” (as functioning in codename engine) - fixed healthbar visually clipping (for the most part) V0.1 | 12/14/25 - engine release #fnf #games