different perspective, nearly full body. Not the best optimization, but I would consider this a improvement from the first engine, yet to include full body freedom or instructions. (red dashes express the direction each body segment is pointing) Soon to be coming: - Grid Background (done) - (not guaranteed) Dummy - full body articulation/customization - sword potential - hand/head direction control - written instructions - (not guaranteed) impact support - (not guaranteed) true map [like a grass field] - (likely) speed controls - (highly unlikely) zoom controls - (possibility) alternate bodies - (if permission granted) requests and further additions, this is one of possibly many alternate engines I may or may not release.
I would not recommend using at current state, but feel free to do so as long as you credit me. I hope this engine appears a little bit more simple and adaptable than the previous one