Enter TRIVIALIZER, the game that tests how fast you can confirm or deny if an answer is part of a category or not! Instructions: CLICK/TAP on the answers that follow the category or prompt of the custom block(the pink block). If you click/tap on an answer that DOESN'T follow the prompt, you take damage. Similarly, if you don't click/tap on an answer that DOES follow the prompt, you ALSO take damage. These questions are heavily focused on the Scratch EDITOR, MEDIA, and HISTORY. If you make a mistake on a question, learn from it! That's the whole point! If the question comes back, it's your job to make it TRIVIAL! Please give my project at least a like, as the hundreds of block costumes were hard to design in the style of the Scratch 3.0 editor. Here are all the ugly tags to increase the view rate that you're not interested in. #all #game #games #trivia #fast #casual #media #trivializer #trivial #scratch
Credit to bursanchank for the original soundtrack "Pixelated Game Vibe Music" The HP bar, prompt bar, all possible answers (besides the library props), scrolling background, buttons, effects, and code are mine and recreated from vector art. DEVLOG: December 18, 2025 - Made the menu screen, sprites, soundtrack, and prepared the first 13 questions. December 21, 2025 - Wrote 10 answers for each of the first 5 questions I wrote(pranks, sensing, green, youtubers, operators). January 4, 2026 - Charted the first 50 answers I wrote to be true or false, and implemented a health system that diminished if you clicked on a lie or let a truth pass by. I also made the answers easier to see when they overlapped each other by adjusting spawn heights and spinning at different speeds. January 15, 2026 - MAJOR UPDATE - Added the difficulty button, which decreases the time you can take per question—also revamped the instruction page to be way cooler and actually informative. Plus, I added another 10 questions to the question set (graphic effects). Implemented a retry system which worked FLAWLESSLY, and to go with it, added a retry screen. As a bonus, I added smooth scrolling to the background. And the usual bug fixes, too. We're near release! Just need more questions, and it'll be ready! January 16, 2026 - Fixed a major bug where, after retrying, all possible answers are matched with a completely different prompt. Added another 10 answers to the next question (offline extensions). January 17, 2026 - Fixed a bug where if you click on a wrong answer with one health left just as a correct answer reaches the end of the screen, you become double dead, and instead of moderately lowering the pitch, the song becomes horror music due to an extremely low pitch. Also tweaked the Scratch Jr answer in the "green" question :) January 20, 2026 - Added 30 more possible answers for the following 3 question prompts (props, debug, tutorial). Possible fake answers for the props question were annoying to implement correctly. Also made the possible answer blocks that didn't actually exist have a special touch to make them look less identical to one another. January 21, 2026 - Went all out on the April Fools' possible answers' costumes, so now they have more variety :) January 22, 2026 - Added the following 10 possible answers to the following prompt (coordinates). January 27, 2026 - Added the following 10 possible answers to the following prompt (vector). January 28, 2026 - I had a lot of fun adding the following 10 possible answers to the following prompt (censors). Also revised the vector answers to be easier to tap or click. February 3, 2026 - Expanded the censored possible answers to make them easier to tap or click. Also added a sick thumbnail with stop button detection! February 4, 2026 - MAJOR UPDATE - Added a smooth animation that makes possible answers pop out of the screen instead of just abruptly disappearing after each click, also made buttons and possible answers glow when hovering over them, while darkening the fake answers that you accidentally clicked. Added a scoring system to the game as an incentive for people to actually try, and added score instructions to the instructions block/tab in the menu. February 7, 2026 - Made the wrongly-picked answers disappear slightly slower so the player can realize what they did wrong. Also, the background has sad faces when you get something wrong. And dimmed the thumbnail chaos background to make the title pop out a little more. March 25, 2026 - Got back on scratch to add some finishing touches! Added a "FAKE" or "REAL" effect whenever the player picks wrong to show the player what their mistake was. Also made a few very slight additions to the thumbnail :) March 29, 2026 - Adjusted the thumbnail's title to be a little more interesting(I'm not sure if it's better straight or tilted) and implemented ramping, so as the player gets a higher score, the speed of the answers and the spawn rate increase. March 30, 2026 - Tweaked the question-rotation so that the chances of getting the same question again are very low. Also added the last question and answers (SDS). I think I'm going to share this project and see how it goes. Final block count: 945 Final costume count: 210 Final list-data count: 140 Final variable count: 17 Time spent: 50+ hours Personal High Score: 347