The only thing consistent is how much it breaks the laws of physics (this was hard to code, so i just gave up and used move (x) steps. It was still a nightmare somehow) clik to throw square around square inversion isn't a bug, it's a feature! ok, it's a bug.
[space] to show throw strength(sorry mobile) anything else to hide (and throw strength is actually throw weakness, so 100 is very low, and 0 is infinity(i'd suggest 25)) suggest any improvements/anything