jumpscare warning!!!!!!! click on the doors space to turn on and off your flashlight random rooms your flashlight needs to be on to open the door click locker when you hear HIM e to exit locker click on A-90 the further you go the darker it gets rarest room right now: the 4 doors... most common room right now: couch
Credits: The backrooms - main inspiration Sunkskunk - creating the original project Nicorocks5555 - creating rooms Me - making the backrooms into this and both Percision and Glitch's looks and Persision's audio cue Documents (Things you can find or just info on stuff) Base Alpha [Partially true+real backrooms] - A Base on level 1, commonly hallucinated on level 0, a rescue team to protect people who end up here from level 1's danger. This was constructed in the backroom year 6 of its known existence, 1996 on earth (the FrontROOMs). Base Alpha contains level 1 loot, you won't find any bases in level 0 other than National Backrooms Information Haul, where most level 0 documents are founded. Nation Backrooms Information Hall [Not real backrooms] - The place you find this in, the only level 0 base. This is owned by Nation, please leave if you haven't checked in with Nation. National Backrooms Information Haul 1 and 2 [Not real backrooms] - Welcome, Base 1 and 2 are practically the same, this is not owned by Nation, who is now part of MEG, but by MEG. Thi- the rest is blotted out. Manila Room [100% real backrooms] - The Manila Room is a room you can find in Level 0, it is the only known area in level 0 where you can see others, also, as you can see, there are some documents here. M.E.G. has put these here to help in your journey through level 0! Persision [NOT backrooms] - Persision, one of the two entities in level 0, is insanely hostile, --- has assisted you with lockers to enter. Persision is partially alive, being flesh and blood, but is also a giant skull, having way too many bones, and also floating for unknown reasons, AND having a loud heartbeat and breathing. Glitch - Look at him (click him), nothing else is known.