Eternal!reset (zenith) AJ PL can't be described currently. precent using: 1-50% feats: can travel 20000 laps around ttf's domain (which is around 2000 times bigger than the godverse without the rings around a similar size to the HNM verse) without the guard in mear seconds. surpassed the levels of a being of true theology, non theology, and anti theology can solo the zenith upcoming etenral desolation duo. hes humble while at 1% to 50% so basiclly mean he won't be celebrating. all he doing is smiling non chalontly after giving you a beating PL catches: you will have an hp bar (ex: 100% and you can't go past further than that) ER!AJ will decide to attack you bring your precentage down. you can either tank the attack or block it but your PL gain will be halved for this turn RNG (yes he know gambling yes)(rolls every 10 secs): (non deadly): 1/5 meme 1/20: yourpl depleates 20% and randomly flucutates after 5 mins (geting another one with just reset the timer) 1/50: your PL gets weakened to oblivion abilities: same feats as the origional phase 3 omnipotence Anti-underestimation buff (1) the gauntlets- the gauntlet the right mostly made by godversians for the design. aka the people who live in the godverse. but isn't weaker than the godverse gauntlets. it uses eternal!reset minerals/matireals by fusing eternal reset essence and combine it with matireals. the way to create it is kinda unknown until I make out a solution or @Homie_Nuke_Mark1 can just make it himself (he made the reset milestones ya know) the gauntlet on the left however is a fictionality version of the right except no change beside it having the physical features of fictonalities (the physical features only works if your fighting him) the right gauntlet actually pack a punch and can be repaired by itself even when in battle. the left one is just how do I say this. truly unbreakable. (2) eternal guard- the guard on his right gives him alot of armor defense making him a balanced charater due to how fast he is and also gives him absolute endurance ability when wearing it. the more you damage his gaurd. the more his defense decrease but his speed increase by alot so just say the guard is used for armor. (3) deadly explosive resitance: bombs just deal little to no damage to him. which basiclly means the Markium Bomb Mk. II will basiclly be little to no use against him. even without the guard he can tank it (4) elemental resistance- (doesn't require his guard to work) allows him to not be affected by any singular type of element that damages him or weakens him (5) Fractured eternal cannon.MK II:- same as mk I besides from it's ginormous size and turns alot faster, it has enough power to overpower 50 non zenith godverse smiteful beam or 2 zenith godverse smiteful beams. (6) (desolation govornor): can allow or not allow the eternal desolation duo to use their attacks. mostly AJ-221 which will now be called nexus can't use his attacks and has to resort to fighting but he is as strong as a The African bush elephant with the restictions. his sword will basiclly have the same dmg as a regular sword. he can turn them on or off at anytime. (7) Instant teleport- which allows ER!AJ to teleport instanly to any position of his choosing. This transport is instant and can take place at any moment in time and with with little to no consquences or cooldowns.
@pingpong89 for scratchhood and more such as the thumbnail @ron_sussy2 for the spin thing suprisingly low clone count