W and S keys allow you to move forward and backwards Player always moves towards mouse pointer Space to run Q(not finished) and E to use ability T to talk to NPC's in the lobby Current NPC's - (Not cannon)SOTFD player Upcoming NPC's - (Not cannon)RobotDestructor robot (Cannon)Lonely soul (Cannon) Subject-100 Computer (???)BirdWizzard_SA
!!PLEASE READ THE FOLLOWING!! Game is currently under heavy progress, please be patient for development as I am having a very VERY difficult time with school. You can still play at this point since it has most key features, but not all abilities for "Pursuers" are made yet and the moveset for the player isnt finished either. There are bugs ineed to fix aswell, but trust me it is GUARENTEED to come out sometime this year!!!(2026) All soundtracks made by me I hope you have a nice time playing S.I.R. (Scratch In Reality) update logs and possible dates(will be updated overtime) V0.1 release date Content: • 1 map(deep forest) • 4 killers(Crazed, Subject-10, Simmer, A.W.I.S) • 1 survivor(Knight) • L2M([Red juice]shed - Crazed vs Knight) and (Perilous Conclusion V3) Scheduled: 12/25/26 Released: V0.2 general additions Content: • 2 maps(concrete jungle, the labs) • 2 survivors(Cultist, Officer) • L2M(Pure Malice - Simmer vs Officer) Scheduled: 1/3/27 Released: V0.3 Special rounds Content: • 2 killers(Arthur, Guardian) • 1 survivor(Jesterine) • Special round(Double trouble) • L2M(Perilous Conclusion V1) Scheduled: 2/16/27 Released: V0.4 Oblivion’s awakening Content: • 1 map(the crash site) • 1 killer(Oblivion) • 1 survivor(Government official) • Special round(Supernatural Oblivion) • L2M(Child of man - A.W.I.S/Subject-10/Subject-31 vs Government official) and (Supernatural Oblivion) Scheduled: 3/30/27 Released: V0.5 Disastrous Investigations Content: Special round(Ultimate Demise) • 1 survivor(Detective) • 2 killers(Ningyō, Savior spirit) • L2M(Mystery Makers - Arthur vs Detective) and (Strike Em Down!) Scheduled: 4/13/27 Released: V0.6 The overhaul Content: • 6 Skins(Smiley, Groovy, Radio, Cowboy, Rotten, Angel, Forgotten) • 4 classic skins(Corpse, Caty, Flame, Sidy 1.0) • Special rounds(Infection) • Killer(Subject-31) • Map(classic base) Scheduled: 6/20/27 Released: V0.7 Clocks ticking • Killer(Damien) • Survivor(Luna) • Map(abandoned airship factory) • L2M(Flight At Midnight) Scheduled: 7/2/27 Released: V0.8 Minor graphical upgrade Content: • UI upgraded • Ambiance added to every map • L2M’s change certain things around the map Scheduled: 7/30/27 Released: V0.9 Round upgrade Content: • Intros and outros for every killer • Intros and outros for each round type • Round SFX Scheduled: 8/16/27 Released: V1.0 It’s here… Content: • Secret lore pieces found around maps Scheduled: 8/23/27 Released: Summary of content planed in the game Killers - Crazed Skins: Smiley, Corpse L2Ms: (Red Juice)shed(vs knight) Themes: What a pity!(original), Waka!(smiley), Ya snooze ya LOOZE([cadaver]) Subject-10 Skins: Groovy, Caty L2Ms: Child Of Man(vs Government) Themes: CATastrophe(original), Groove of the dying(Groovy) Simmer Skins: Radio, Cowboy, Flame L2Ms: Pure Malice(vs Officer) Themes: Flames grow higher(original), Geiger insanity(Radio), High speed country chase(Cowboy) A.W.I.S Skins: Rotted, Sidy 1.0 L2Ms: Child Of Man(vs Government) Themes: What’s poppin?(Original), Rotten(Rotted), whats poppin(Sidy 1.0) The Masked Skins: Angel L2Ms: Mystery Makers(vs Detective) Themes: Incidents Unsolved(original), Be Not Afraid(Angel) Guardian Skins: L2Ms: Themes: Endless Moutains And Flames(original) Ningyō Skins: L2Ms: Themes: When The Cosmos Shatter(Original) Savior Spirit Skins: Forgotten L2Ms: Themes: A False Savior(original), The Void(Forgotten) Subject-31 Skins: The shattered L2Ms: Child Of Man(vs Government) Themes: Unused(original) Damien Skins: L2Ms: Flight At Midnight(vs Luna) Themes: Denial Till Death(normal or enraged) Mr. Oblivion Skins: L2Ms: Persistence Themes: Supernatural Oblivion(original) Maps - Deep forest L2M changes: it will turn to sunrise and fire will spawn around the area Ambiance: Winds Concrete jungle L2M changes: sun will begin to rise Ambiance: City The labs L2M changes: Alarms will blare with red lights flashing Ambiance: Creation Crash site L2M changes: a deadly cosmic goo will begins encroaching inwards S.O. Changes: walls made of foliage will appear and fog will stop moving Ambiance: Doomed Classic base L2M changes: nothing Ambiance: ambiance Abandoned airship factory L2M changes: lights will go out making it harder to see Ambiance: Propelled