https://turbowarp.org/1258426785 *sorry if holding items lag, the systems are too advanced to fix that.* Mouse to Drag A/D to rotate items while Dragging F to Fire the gun while Dragging S to toggle health visibility Space to pause Just gonna list the features: - Impact Damage - Liquid simulation blood - Ragdoll - inverse kinematics - dynamic states - death - death from loss of blood - headshots are fatal - manually set walk/stand - health - knife - gun - automatically recover from falls - balance And “nerd stats” that lets you see statistics that determine state
Base ragdoll system inspired by @griffpatch. Fully extended and customized for RigidRage v4. All internal mechanics, standing logic, tools, fluid effects, states, and the Active Ragdoll system were developed entirely by me.