Kinda looks zenith tile engine. THIS IS NOT A GAME, IT'S JUST A TILE ENGINE Took me a bit more than a month to make this, but it's a newer tilemap engine, with collisions. you can have multiple types of tiles. Right now I'm working on making the collisions faster. Here are the controls: arrow keys to move F to enter fly mode E to enter editor mode if you're in editor mode: 1 for ground 0 for air H for hand tool P to clear map N to save level L to load level Random information: Sprites - 1 Scripts - 15 Blocks - 901 Textures made in FlGMA now, what should I make with this report all bugs in the comments Credits: Code: @--PaperPlanes-- (me) Art: @--PaperPlanes-- (me) Tile Border Inspiration: Zenith - @Demonic_Chicken and @-Turbowarp Use with credit