This is a project that simulates a certain degree of 3D shading, even though it actually uses the rotation of certain costumes to try and achieve a realistic effect... Use Turbowarp for faster loading times This is an engine that will be used in a later project of mine, stay tuned. This will (in the future) be fit for rendering terrain such as: -Water -Sand -Dirt -Stone (currently) -Grass -Wood -Leaves -Cacti #3D #shading #engine