FULLSCREEN HIGHLY RECOMMENDED - details in the hair and eyes, especially, are hard to see otherwise We've made several of our robots for RDA, and we already have the general format cut out for us, since they either are RD bots or modeled after them. But what about the human technicians? The focus will likely be on the robots, but the technicians still play a major role in building and guiding the bots. They represent the RD players themselves, controlling the robots - us! But how should they look? How much detail should they have, particularly in close-ups? Don't worry too much abt how hard it is - we can handle that. ;) But what would be best for this animation?
Credit to RD (no RD pieces were used but the entire idea is for an RD animation): https://scratch.mit.edu/projects/489159823 This is for RD Animations, or RDA: https://scratch.mit.edu/studios/50898499/ Thx for the technician model, @t_w_s_2012 https://scratch.mit.edu/projects/1224189649