I deleted the clouds! i never want to see them again. I'm going to add a couple of early game enemies in the next update, I'm not making the big bosses or the final fights art until someone guesses who the bosses are. i guess these three versions have been my Christmas gift to you all. i hope to have a YouTube video out eventually, it's more complicated than it seems. Changelog: V0.01: set up base code prepared art for sunflower showdown imported sprites for C-toons created parallax effect V0.02: tweaked parallax added art for candy kingdom (may rename it candy country) added level opening animations for sunflower showdown, candy kingdom, rainforest rumble, aqua attack and final fights added loading aide V0.03: added assets for rounds 2, 3, 4, and 5 added art for all levels except for final fights
player character is a reskin of al from the generic platformer created by @awesomeal82 zone concept, art, and programming all by me inspiration taken from sonic the hedgehog and hollow knight oh, and it's an unofficial remake of boss rush, by @synthetichuman, but does not re-use any assets or anything from that project. remake, not remaster.