PLEASE READ THE NOTES AND CREDITS TO GET THE LATEST UPDATES AND CHANGES BEFORE PLAYING!!!!!!!! CURRENTLY: - You will have to go inside the project, in the “Ball Adder” Sprite to make custom battles. Use the custom block to add different types of balls on different teams (if desired), with different sizes, health, starting position, etc.
-Earclacks for the concepts and ideas, on TikTok and YouTube. @RainbowOversser for most sounds! -Parry rework has been delayed, oh well, procrastination. XXX-------ALL UPDATES (NEWEST - OLD):-------XXX ---v1.4--- [BIG UPDATE!] -Added auto-zoom camera (WIP - do not touch) -Added a working mass system for heavy balls (Not configurable YET.) -Added a "Royale" mode, its just a gravity switch, with, or without, your choice. -Added Scythe -Added Staff -[AS OF THIS UPDATE:] to change arena size, change the size of the boundary sprite in the script. -Which means... custom arena sizes! -Added TWO new test balls!! -Test: from Earclacks' can "__" deal 1000 damage in one minute? -Void: The infamous "Unharmed" pure invincible black ball, cool for scaling! -Added Grower -Added Slammy -Added Laser -Added optional 1 minute (or longer) timer feature! -Reworked certain features -Bug fixes ---v1.3--- -Bow -Unarmed -Some weapon reworks -Added "Static" Option -Added Star on the main duplicator -Slightly reworked the sizes and offsets to each weapon -Bug fixes!! —v1.2— - Added Axe - Added Duplicator (testing out collision types) - Added Custom sizes of balls - Added Custom positions (if desired) - Bug fixes with the HP system ( No green flag double clicks yay!) - More bug fixes. ---v1.1--- - Added Spear - Added Custom Health - Added two more teams ---v1.0--- [RELEASE]