Changes: - Implemented the enemy room system, so now in the dungeon room creator, you can place enemies into a room, and they spawn in the dungeon accordingly. That project has been updated. - Added the ability to run over enemies to deal damage. Beta Stage. Cannot kill however, currently it just divides the enemies health. If you guys would prefer something else let me know, but I did it so the running over isn't abused, and just makes it easier to pick off with the gun. - Changed the bullets and crosshair to be in their own sprite for clarity. - Changed many variable names for clarity of their purpose. MAJOR THINGS WE STILL NEED: Tilemap art, Crosshair art, Enemy AI and pathfinding, Enemy Art, And generally more stuff