KEYBINDS (no you cant change them) [LEFT&RIGHT]: do i needa explain this [UP&DOWN] down lets you crouch and up lets you perform a special move if that move is accessible. [Z] Jump high to the moon! [X] hold this to perform a MACH RUN, this can break blocks. [C]: grab thats it. its like PT, IM JUST KIDDING, no it isnt, combining a grab and mach run can let you do a QUICKSTART which can let you reach MACH 3 faster. [V]: Taunt, you can taunt on an enemy to parry them, regardless if they were attacking you in the first place. [B]: Pause menu, now with the new RESTART & EXIT LEVEL buttons! [SPACE]: you can do a special move with an item you bought in the shop. [SHIFT]+[7]: DEBUG MODE, commands are below. Debug options: Lap_pi: activates infinite laps baby_mode: paintball is much slower normal_mode: paintball has regular speed hard_mode: paintball is fast, yet you can beat him nightmare_mode: paintball is very fast. levels can be beat. Death_mode: paintball gets slower the closer and faster the farther. Skull_mode: paintball accelerates slowly laps over 2 may be impossible depending on how much time you take. Classic_mode: paintball cycles through 2 phases, on where he becomes a meteor and launches paintballs from the sky, and the other just standing there, paintball circles around you. basically like old coneball from demo 1 of Sugary Spire escape: the next 2 questions are the minutes and seconds to set the escape time. show/hide_collisions: shows/hides collisions. c1/c2/c3: lets you change characters mach_style_1/2: changes your mach costumes. setscore/setcombo: sets score/combo. sketchpad: basically snick but a notebook debug_room: lets you go into any room, should be paired with noclip so that you dont bug out. noclip: you cant collide with the level and you can fly. mapcolor_true/false: when you hit butterscotch (that big yellow marker), the map's color (supposedly) changes to blue. Lap: changes the lap by 1 Gauntlet: you go through every level while its rush hour Level: select a level 1-6 more debug options will be added later.
Link to ACTUAL game: ------------------------------------------------------------------------ https://scribblyspiresire.itch.io/scribbly-spire-demo-5 ------------------------------------------------------------------------ Demo 5 is here, with a ton more code, too much code to handle, which is why this, the next demo, and the final game will be on itch.io to play in browser. Credits: for the thumbnail art on Youtube for all the inspiration/ripped off ideas. on Youtube for inspiring Sugary Spire. me for everything else i guess WHATS NEW: Floor 2 New lobby theme 5 new/revamped levels One singular new item in the shop (its a literal bomb) yeah i think thats it tasg: