Here's how it works! Its pretty simple. The game even explains it. Just press start and try to click all the animations! The more you click, the more points you get! Try to beat the high score! Good luck! Have a spooktacular time!
Here's my process of thinking. I knew I had to create a bunch of characters to allow the player to click, I chose random ones that dealt with Halloween. I found a function that is "When this sprite is clicked" which is very useful for what i wanted my game to do. I then realized i also needed it to record your points. So I implemented a point counting system. Then i thought it would be a good idea to create a high score variable, and i made it customization. Then i realized there was no true end to my game, thus the creation of the quit button. The quit button not only stops the game but it checks if the player's score all at the same time. Then again, an epiphany, I wanted to make this even easier for the player, as soon as the quit button is clicked, the start button appears for them to start the game over.