WASD to move Mouse to attack E to equip weapons Q to throw weapons Space to execute downed enemies / change characters when dead C to look further (only when you are standing still) 4 for settings menu M to enable/disable music G to spawn weapons (for now) What are you really here for, though?
Disclaimer: Contains flashing lights and animated blood. Completely satire. ======================================== A recreation of Hotline Miami (created by Dennaton Games) in Scratch, that is basically about a worse and more greedy version of the Scratch community. Music isn't mine and belongs to the original musicians. A list of tracks used is provided in the "music" sprite. A lot of the art was created by me, with a good amount of those sprites using the ScratchCats as a reference for the characters. Also, special thanks to @L4zyBoy for lore ideas and stuff Font I used for thumbnail is called "Disco Duck". #greed #alternateuniverse ======================================== Change Notes: 5/17/2026: - One more track (Galaxion - 'Adventure') 4/13/2026: - Added a line of sight mechanic so enemies don't shoot you through walls or whatever - NPCs now react faster - Changed the hitbox a little - Added accessories to playable characters 4/12/2026: - Better blood effects - Added Axe 4/11/2026: - Removed "WIP demo" from the title. It is already shown on my account page that it a work in progress. 4/5/2026: - Changed NPC behavior a lil bit 4/2/2026: - Added Knife. It really took me this long to add a new melee weapon... - Increased weapon throw power 3/29/2026: - Added bullet impact effects 3/14/2026: - New thumbnail. Not exactly a change but whatever. 3/2/2026: - Changed the trait of the Power Tripping Moderator 2/25/2026: - Added Silenced 9mm SMG (Richter would be proud) 2/24/2026: - Added AK 2/3/2026: - Added more to characters' descriptions 1/24/2026: - More music, because why not (tracks from College and Facteur. Go check them out.) 1/18/2026: - Music finally works now (you can find the songs used in the project's code, specifically in "music" sprite.) 1/8/2026: - Blood now spews in the right direction, without being randomly sprayed all over the place. Can still apply to some splatters, though 1/2/2026: - Made players slightly slower, since they were running a little too fast 1/1/2026: - Fixed the melee hit detection to make it a little less annoying in close combat 12/31/2025: - It's finally playable... kind of.