https://turbowarp.org/1260563402?hqpen&clones=Infinity <- For a more definitive TDL experience -------------------------------------------> During a new mission the team had to partake, Scout decided to wander off to do his own investigation. "It'll be like the good old days" he said, "It's not like these guys had grown to evolve for the past four years" Oh how wrong he was... -------------------------------------------> This is the demo for a TDL successor. Some things here and there may be buggy, unpolished, unoptimized, or even cut, and to that I sincerely apologize. Perhaps I can polish this game a bit more & release a second demo by April, but I'm not good at deadlines. Buy Towers in the Shop and place them outside the road, The game will get progressively more difficult with each wave. Be prepared. -------------------------------------------> Some keybinds Space - Open/Close Shop C - Start game X - Remove tower V - Extra options (Volume, Performance, etc.) D - Upgrade Path A F - Upgrade Path B P - Hide UI Enter - Fast-Forward Textbox -------------------------------------------> Here are some people that I want to thank. Me for character art & animation. Robtop for existing (and difficulty icons). @warfame for his Tower Defense Tutorial. The teams behind TDS, TDX, TBZ, PGTD, & BTD for inspiration. Nintendo for the music (mostly taken from Pokemon & 3DS softwares) And who could forget YOU, last but definitely not least. I learn a lot from your feedback, & I try my best to make a game in which appeals to everyone. thank you.