Btw you put the ambience, jumpscare sound and other sounds in the project (spawn sound & despawn sound is optional) Just added a custom “spawn chance” for your entity
Here are the types of entities you can label your entitiy as: -Rusher (just a basic rusher) -Rebounder (an entity that rebounds) -Checker (an entity that checks hiding spots) -Breaker (an entity that breaks hiding spots) -Passive (an entity that spawns in the middle of the room and damages/kills you if you do something that triggers it) -Detector (an entity that can detect when ur hiding or not) -Harmless (an entity that doesn’t kill at all) -Boss (a boss entity)