Rebuilding my old snake game from scratch, allowing for extensive flexibility (meaning I can change features of the game easily). Also attempting to include Multiplayer, however it only works on Turbowarp. (See:https://turbowarp.org/1260823905?turbo&size=262x568) The UI of this game is made for phone screen sizes, with the vertical length being higher than that of the horizontal's. That's why the UI may look off in Scratch, as the viewport is stuck at a widescreen form. This is another reason why Turbowarp is heavily recommended for running this game.
all by me, made to be converted into an android app, don't recommend playing on scratch because I haven't built the game to support widescreen stages properly. From time to time, variables or lists may be in the way of the grid, these are for debug purposes, the game is still in works. I try hide them whenever I'm done debugging, but I may forget.