-up/down/left/right to move goobi, space to sprint -rooms are randomly generated in a 11x11 grid (-5 to 5), so there are 121 rooms total. -it is not made so that all places in the 11x11 grid are accessible, so you can pass through walls to reach them -rooms are generated based on when you enter them, since they generate when you enter and check their surroundings -each room contains the room ID in the center with your coordinates below and the room variation above
didn't feel like making variables to make a series of codes smaller, so there IS long, repeating codes with very slight differences. also take care of goobi he is very cool what's cool about this is that an entrance cant generate on a wall, and a wall cant generate on an entrance