This is an Alpha build of my fighting game engine. I’m testing combos, knockback, and hitstun. Please comment bugs or ideas! Controls: A and D - to move back and front. J- light attack K - Low attack A+J - Overhead (heavy) A+K Uppercut (mid) 3 - Toggle Hitbox Help: 1. Basically.. i need some fixing in the scripts.. There are comments in the script on what and how things work, if you guys wanna try to help me, you may remix or comment for any help/tips.. this is one of my first projects on making an actual game. 2. Move sets and hitbox. Move sets are easy, but the animation bugs so you can spam it- which isn't supposed to happen.. And the hitbox needs to be fixed since I'm very unsure on how to make it work properly and the combos doesn't work:( 3. Combo and Combo Dmg! Was working on this but when i tried it out and it works.. but i do not know how to make it into a number sprite bc it was kinda difficult for me to put together- 4. Too much codes and scripts. Im really new to making an actual game- so im very unsure on how to use variables and 'My Blocks' so yes im SO sorry if my scripts are so long and messy:( (i would be glad if you guys fixed it and make it simpler) I actually need big help please because this is a big project. and ill credit you for your hard work/help at the end or the next project. ty so much if you guys will help me.
This project is heavily inspired by Tough Love Arena (fun game, and free on the google site) Credits to Griffpatch for the HP bar Bugs / Fixes: Im aware that there is no sounds for now :( P2 (dummy) cant go beyond the middle (intentional bc the game will break if the dummy goes behind the Player) You can spam the button and the hp meter will not (probably) will not work at all When the HP is empty, the HP will then bug out.. thats all!! #games #amimations