haychkay sawblade 2.0, btw nearly impossible it's worse and better at the same time even i can't do it my best time is 102 secs (died at the start of p3) -- HOW TO DO THINGS -- Left and right keys -- Move Z -- Jump X -- Attack Up / Down + X -- Slash Up / Pogo A -- Heal F / F+Up / F+Down -- Vengeful Spirit/Howling Wraiths/Desolate Dive (hint use ddive to gain invincibility) C -- Mothwing Cloak / Dash / Shade Dash Z in midair -- Monarch Wings / Double Jump
Thanks to Team Cherry for the original game Hollow Knight. OST is from the Ancient Aspid HK mod All sprites are done by me here on Scratch. Some costumes of the Knight by @DarkLava and modified by me. UPDATES / PATCH NOTES: 5.2.0: Christmas Eve update!! More gameplay tweaks and new spells added. 5.1.0: Reduced player size slightly and tweaked movement. Knight now continuously heals. Project is now compatible with widemode on Turbowarp! Try playing this in Turbowarp here: https://turbowarp.org/1216314106?size=640x360 Note: I did not change the boss mechanics so sry if it broken 5.0.3: Patched issue with healing activating when very close to 5 soul. Reduced length of CS phase 2. 5.0.2: Patched error with healing SFX. 5.0.1: Patched glitch involving graphic effects. 5.0: SFX and costuming tweaked! Hopefully less jerky. HUD size decreased and movement fixed. Major code cleanup, also there is a new test boss. 4.1: Dash and healing FX tweaked a bit. New HP editing feature! Vengeful spirit no longer broken. 4.0: New appearance and many new gameplay features! 3.0 - Sound FX! Small glitch in which bosses take double damage fixed. 2.3 - When you beat a boss, you won't be stuck in the air. 2.2 - The sound and death aura are fixed upon death. 2.1 - You can now jump higher. 2.0 - Major costume overhaul. Now less boxy. hollow knight boss engine hollow knight engine hollow knight bossfight engine