Ahaha, totally buggy! Monkey says let's play games. Level 1 maze game is fine Level 2 apple catch game (with clones) - buggy Level 3 dodgeball - haven't gotten to it (stuck on level 2). here, the monkey should move with the 4 arrow keys, to avoid the beach ball that's bouncing around and off the walls or something like that The clones messed it up. Level 2 freezes up. Can someone fix this please?
FIX: apple should 'stop other scripts in this sprite', using broadcast and receive to reach *all* the cloned sprites. Reminder that each clone is considered a separate sprite, they do not share a code space.