Update Notes [2025] Jan 3: Project Started Jan 4: Basic Rng System Made Jan 6: Created Concept of Luck and Auto clicking Jan 9: Finished all 50 Rngs (except the coin counter, which I forgot.) Jan 11: Got the Coins Luck Highest Rng etc working Jan 14: Made the luck script and shop concept Jan 15: Made the shop work Jan 18: Finished all 50 Rngs (including coin counter) Jan 20: Concepted the Bestiary Jan 28: Bestiary Started Jan 29: Bestiary Finished Jan 30: Play tested. Too hard after 100 Luck, but I don't care. I don't know if I'll finish this. Feb 7: Released. Also, got playtester and fixed the fact that the master RNG still said legendary. [2026] May 21: Bugs fixed, attempting to add more effects.