Click the tiles and press space on the tiles to place a flag. Press space again to remove the flag. Make sure you don't accidently hit a tile with a mine. When the game starts, you can change the difficulty by clicking the "Change gamemode" button and only put in the first letter of each difficulty there are. The higher difficulty is set at, the more the mines will be set. By the way, I'm in high school now, and I might share fewer projects now, ore even stop using scratch, because now i'm aiming for python.
Credit to the minecraft wiki for the old explosion sound. Here's the link of where I got it: https://minecraft.wiki/w/Java_Edition_removed_features Note: This game might be a little bit harder than usual minesweeper, because the mines generate while generating the tiles too instead of generating after you clicked a random tile, plus there is no opening/field, so all the numbers are singular. Latest bugs: Sometimes the number of mines touching (Mostly 0) don't actually show the number of mines it's touching. I tried to debug all of this before release, but it might not be 100% accurate. Intermediate is 90% accurate (I think), so try that, except do not click between 2 tiles. Occur: Rarely. Fixed bugs: Clicking between two mines where one is a mine and one is not reveals all hidden mines. Day patched: January 7, 2026.