Join Orlowson the Elf's wonderous quest into a forgotten dungeon to recover the stolen crown. Should he return empty-handed, the king will take his head! Fear not; he has some useful items and spells that can help him along the way. Follow along the story, selecting an action (and, optionally, a precaution) to take in each room. Try not to die! Items: Rations: How many days worth of food you have Torch: Self-explanatory Holy Water: A vial of water that kills undead and repels demons Wand: Orlowson's wand is enchanted to pinpoint gold and silver within 30ft of him. It can only be used 1/day. Spells: Arcane Lock: Magically lock a door. Spider Climb: Climb on walls and ceilings, and ignore webs! Enlarge: You grow in size temporarily and do more damage. Fireball: Create a HUGE explosion! Greater Invisibility: The enemies can't see or hit you, but you can hit them. Wall of Stone: Summon a stone barrier.
Although this project references the classic dungeons of older D&D modules, no actual understanding of Dungeons & Dragons is needed to play. Of course, knowledge of the many monsters and characters will certainly help you get out of the dungeon alive.