Recently I've been playing a lot of roguelikes/lite, and one of them was megabonk. since Jaden has become to big to code on my school laptop (combined with existing lag on said laptop), I decided to work on a small side project while i have free time at school. Its a 2d megabonk ("so vampire survivors" -someone probably) where all your level up rewards are chosen randomly, making your build completely based on luck. does that defeat the whole purpose of making a build, the main selling point of megabonk? yes! could this potentially give unfair game overs if your build sucks? yes! is this a completely horrible idea? absolutely! BUT is it FUNNY? yes!....I think I may or may not update this lol
vedninad (aka dani i know its you YOU CANT HIDE THE TRU-