This is the legacy version of BRPGE feel free to see how the game has changed and improved since then. Any bugs found here are most likely patched. 1 for settings Export your game save to important it right where you left off! E for your Equipment and Items purchased i for Item Index (Item/armor/weapons, rarity, cost) S or press the stats button for all your stats in more detail (HIGHLY recommended to look at this) Press Q to use your Artifact please not that high amounts of XP gain may cause lag use Defend card when the enemy is hitting for a lot, Parry card when you can, and Attack card (or space) for damage (Hover over cards for more detail) Press T to Check out To-Do list for insight on future updates! All Hail Balatro GG on 250 views: 12/20/24 GG on 500 views: 3/25/25 GG on 1,000 views: 5/16/25 Always in progress v0.13 Beyond Infinity!: Reworked all of number system to handle number beyond e308!(now up to e1.5e308), Reworked Stakes, Reworked save system (old saves wont work), Added Artifacts (11 of them), rebalanced the pack, Omega Pack cards, reworked scaling to final form, 3 new decks, and more! v0.12 (legacy version can be played here at https://scratch.mit.edu/projects/1163200297/ ): Content dump: Massive code optimizations, new UI, 7 new AWESOME decks, all items now in 1 sprite, reworked enemy scaling to be more exponential (3 times), Auto attacking and faster game speed, Found the key to the powers of Exponentials, OMEGA #'s, 12 new items, and more! v0.11: EXOTIC items, File Exporting and Importing!!!, The Pack, Decks, and Stakes. Added playing card descriptions (hover over them for 1s), Item Index, Bug Fixes(x99), and of course; more items. v0.10: massive item code overhaul (like seriously this thing is insane go look in armor stats and shop (its like 50 times easier to add new items)), 1 new enemy, new playing cards system, finally fixed attack stacking bug. v0.9: new shop system and ui, new armor pieces, more item reworks v0.8: bosses, shop changes, enemy round scaling, much better item ui, escape option, item ui slides in and out, and very satisfying number wiggle, more shop items v0.7: game speed option, Overcrit, shop QOL. v0.6(i cant do days anymore im not that consistent) some End-Game armor, balancing, tutorial, more weapons and items Day6: +6 armors, +5 weapons, text changes, bug fixes, 3 new enemies Day5: fixed HP slider, on screen text, destroyed unnecessary code, I need to balance Day 4: Equipment system, 1 gloves, 1 shoes, simplified code, armor equipping and unequipping system. Day3: 2 more monster, effects for everything, better shop ui, 10 items total, music and sfx changes, non-buggy item description, all originally intended player features working. Day2: 2 more monsters, background, effects, shop and 3 items, leveling system, scoring numbers, stats systems Day 1: 3 monsters, working DMG and crit system.