⚠️ Give credit to me (@Stafoon) if you use any original vector's in this project! Thank you all so much for the big 200!!! This will be open until February 10th! I recommend reading all of this if you want to participate. There will be a separate answering project. Shout out to @qolarStar for being my 200th follower! They doesn't seem to like me very much so idk why they followed me ;-; ----Controls---- Click/tap the QNA Info button to bring up it's menu. then use the L & R arrow keys to cycle between slides. Click/tap the menu to close it. On mobile, go into the code and look at the different the menu costume. I would just code some mobile support, but I don't know how I'd do that with the current way the code is sat up. ----Instructions---- You're probably wondering what this is about, so I'm gonna tell you. You get to make your own Stafoon OC! What I mean by that is you get to make a character from the character base you can see. You can make em' taller, change their skin color, change their body shape, whatever you want. Just keep the rig animate-able, please. I also love representation for the LGBTQ+ community, so don't be afraid to do something with that. All you have to do is make an original character in a remix of this project, and whoever's I find best will be permanently added to the cast! So, you can leave a mark on my history. Optional: You can write a name for them, or give them a back-story. If you don't include these, I'll just make them up if yours wins. If you include a back-story and it doesn't fit into the lore very well, I'll rewrite it. (Which you guys don't have a good idea of the lore, yet, so I don't blame you if it doesn't fit) If you do write out a back-story, put it in the description of your project or repurpose the QNA info button. there will be a 3rd, 2nd and 1st place, but 2nd and 3rd won't get anything besides a pat on the back, sorry. You can also make a completely original vector for your character, I'll just adapt it into my style. If you want to use the base vector and keep it as Stafoon-y as possible, here's some rules I use when making vectors: 1: Line width must be 4, and can only be lowered to 3.5 but has no max (I'm real picky about this one) 2: There should be no true black in a shape to keep it and the outline distinct (With some exceptions) 3: [DUMB RULE, REMOVED] 4: Small details are simplified (Like a zipper becoming a line, for example) 5: All colors must have a saturation under 95 (And typically a brightness under 100 but isn't necessary) 6: All colors on objects further away have their saturation increased and brightness decreased 7: Plain whites and blacks have a blue tint to them 8: Hands must have 4 fingers total (counting thumb) 9: [REDACTED TO KEEP PROJECT KID FRIENDLY] 10: All characters must have a unique silhouette amongst the cast. 11: [NOT RELEVANT TO PROJECT] 12 : [NOT RELEVANT TO PROJECT] 13: Nothing needs to be 100% accurate to real life 14: [BROKEN RULE] 15: Arms should be like noodles, and not have a specific bending point (kinda like classic sonic) On a side note, please keep the design relatively simple. I'd appreciate it because I make animations of these folks and put them in random suits all the time, so non-complicated designs are just better for what I do. It's not necessary though. As for the QNA. All you need to know is in the project itself. Just remember, the only thing that matters here is the design! ----Notes---- Wow... the big 200, huh? That's just epic. I don't have a lot to say about this beside thank you all so much! I really can't put my appreciation into words. A two in one! See, guys. I'm original! You will be credited in every project your character is included in. You should probably delete this whole instructions section and add your own. (Keep credits) ----Credits---- - Original project and human base - Your OC