I know what kind of game I want to make: That being an asymmetrical horror game. BUT there is a twist. All characters are survivors AND killers! Whenever you have a character equipped, the person will have either survivor abilities or killer abilities. For getting the killer abilities, that person will have a transformation sequence and will change the "survivor into something different, an evil version of themselves wanting to wreak havoc upon anything not of its own...that being killers. The Survivors will have their own roles, being Runners - A play style in which you cant really do anything except run away. Your abilities might be able to slow the killer or speed you up, or give some sort of buff to either yourself or the killer. Aids - These help the team by doing something that buffs others, but they cannot buff themselves or debuff the killer. These people must stay near their defenders to keep them alive. Defenders - These are the big brutes of the game. They do everything in their power to stop the killer in its tracks by damaging it. Stallers - They make the killer have to do an action willingly/ distract the killer's main objective of killing others, in order to avoid punishment from the trapper's master plan. These roles are different from most roles and can be mixed to a certain degree, but will mostly have one role they excel in more than others.
2 people have agreed to help, and those are @Colin_and_Aidan - Tester and Concept Maker @BeMeebEth1030 - Builder Please ask to be whatever role you want to be Do not be shy as right now you have a 100% chance to get in no matter what as long as you actually know how to do what you said you wanted to do, or are learning.