Goes with a student worksheet. ## Crab 1 1. initialize the crab 2. Use a loop to test for s and w keys. 1. w key moves up 2. s key moves down ## Crab 2 - Similar to Crab 1 ## Ball In one stack: 1. initialize the sprite 2. loop 1. move the ball 2. bounce off edges 3. bounce off crabs In a separate stack: 1. if touching the edge, change the opposite player's score. 2. Wait until not touching the edge.
based on "13. Crab Volleyball" by @kat-ialis with slight modification