UNEXPLAINABLE ROOMS IS FINALLY BACK!! Unexplainable Rooms On InterminableRoomsLogan Definitely The Master Unexplainable Rooms REDUX Unexplicable Rooms Classic Reworked V3 - PART 1 No Longer Green Locker From Unexplicable Rooms REBOOT But LEGACY Version :( -------------------------------------------------------------------------------------- Entities Mechanics: A-1: Spawns near the door and goes back ?-1: Wanders around he room for a few Seconds and plays a "scary" ambience A-3: Similar to Happyman From Rooms : Low Detailed B-3 (RARE): Just faster A-3 A-6: Normal Rusher (Friendly Heal +15 or Entity damage -15) B-6: Just faster A-6 (Friendly Heal +25 or Entity damage -25) A-9: Similar to C-6 From UR but Reverse Rusher A-15: Rushes to the current room A-18: Attacks from the from, rebounds 4 times (damage -25 and push Players) B-18: Rebounds 12 times (damage -40 and push Players) A-20: Spawning, Rebounds 1 to 10 times and Despawn A-30: Rushes to the door and waits four seconds before despawning B-30: A-30 but faster, waits 5 seconds A-35: Has a chance to spawn when A-375 spawns. When A-35 spawn with A-375, it'll despawn A-375. A-47: Can switch between A, CY and YL-47, all are rushers but different speeds, waits 1 second before attack A-60: Just regular A-60, but can't kill while despawning A-66: Will rebound infinitely A-75: Just a regular rebounder B-75: Rebounds 5 times A-85: When it start moving, make sure to be hiding A-105: Rebounds 7 times taking 1 seconds each cycle B-105: Rebounds 10 times, taking 0.6 seconds every cycle A-111: Spawns near the door, goes to the lobby, comes back after a few seconds, destroy the door and leaves A-123: Rebounds 20 times A-130: Spawns from a portal and check lockers A-142: Go to the door slowly and comes back but faster A-163: Rebounder, comes from the front A-175: Similar to Blitz from Doors A-190: Don't move the opposite direction towards they're pointing at A-200: Spawns in the front and makes the player slower A-202: Same as A-200 A-213: Rusher, but only kills if you move A-248: Same as A-246 for IR A-264: Has a chance to rebound 4 times and an increased Hitbox A-275: Makes the game more Grayscale, rushes to the current room and checks Lockers and Tables, extremely low sound A-300: Kinda fast and rebounds 3 times, 3 time breaking the door A-333: A-200 but faster A-344: Similar to B-140, but each bisect check a different Locker A-365: Starts from the front and has a chance to rebound A-369: Checks Locker, then the Table, then the Blue Locker, but they have intervals to change hiding spot A-375: Can spawn a random checker combo ā Possible combos: P-3, P-6, P-18, P-30, P-60, P-85, P-123 and P-190 A-400: Same as Old A-200 ASR A-666: Similar to Old A-570 From Abandoned Summer Rooms
CREDITS TO @TheChannelGroupYT For Original Project https://scratch.mit.edu/projects/1177118171 -------------------------------------------------------------------------------- @TheChannelGroupYT @A1WithTopHat @gooferz18 @PixarFoxTUBA2023 Made a BOBBY AND FRIENDS and BOBBY GANG Series -------------------------------------------------------------------------------- A to Walk Backwards D to Walk Forwards Space to Hide and Open Doors S to politely use a MedKit