✶✶✶✶✶✶★★★★★★✦✦✦✦✦★★★★★★✶✶✶✶✶ HOLD and DRAG the Screen to Rotate HOLD SPACE to Save as OBJ and MTL To change how many sides the star has, change the Star Sides slider To change mesh detail, change the STAR INTERVALS slider ( don't go over 58 without Turbowarp ) ✶✶✶✶✶✶★★★★★★✦✦✦✦✦★★★★★★✶✶✶✶✶ Better On Turbowarp: https://turbowarp.org/1264810165 Try The Original Planet Function Project: https://scratch.mit.edu/projects/1264059426 ✶✶✶✶✶✶★★★★★★✦✦✦✦✦★★★★★★✶✶✶✶✶ Credits: Thanks to @ziyadchipo4 for suggesting a star update! Star shape inspired by "Planet Popstar" from the Kirby Games https://scratch.mit.edu/projects/971821375/ for Trifill 3D Perlin Noise [The same way Minecraft generates terrain) For Star Mesh Generation OBJ and MTL download is done with a data URI gist.github.com/dwilliamson/c041e3454a713e58baf6e4f8e5fffecd for Marching Cubes LUT Update 1/16: Updated engine to BSP and removed Herobrine ( DISCLAIMER: Technically its not true BSP because it does not split tris that lie between subdividing planes, and as such there are visual artifacts at some orientations ) Update 1/29: Changed default STAR INTERVALS from 12 to 8 because of low FPS reports and removed Herobrine Update 1/30: Oops, I realized I was putting normal coords instead of center coords into Perlin material gen. The terrain should look much less distorted now. Also, I made a thumbnail to celebrate the success of this project. Oh, and Herobrine's gone now.