This only works in Turbo Mode (Shift and click green flag for turbo mode) Type r for random matches every time Scroll down here for a list of balances and reworks: Sword: No change Dagger: Buff: Spin Speed Scaling buff from +3.75 to +10 Buff: Increased Range by 20% Bow: Buff: Faster Shooting Interval from 1s to 0.7s Buff: Arrows have slight homing Spear: Nerf: Rotation Speed nerf from 12 to 9 Shield: Rework: Shield doesn't reflect attacks, only projectiles. To compensate, it deals damage on parry, which scales by +0.5 per parry along with its width. This makes shield less polarizing. Scythe: Rework: New reaper mechanic where each time poison damage is dealt, Scythe will have a temporary rotation speed buff. Now it isn't boring Sword clone. Staff: Buff: Shot speed increased by 25% Unarmed: Rework: Speed it gains on contact with wall is proportional to max speed/damage, at a minimum of 3 Shuriken: No Change Wrench: *Turret collision physics is very janky due to limitations in scratch. Scepter: No Change Hammer: Nerf: Rotation Speed Ramps up 16% Slower Buff: Once Max Damage reaches 10, its speed ramps up proportional to its Max Damage instead of a flat rate Katana: Nerf: Slicing speed nerfed from 0.1s to 0.25s Buff: Once Slices reaches 16, its slicing speed is proportional to the slice count Flask: No change Lance: No change Grimoire: Rework: Instead of summoning minions that copy the enemy's ability and scaling health, it now spawns minions with swords that scale in damage, and each minion has 1 hp with 2 seconds of invincibility upon summon. This makes grimoire less polarizing. Axe: Nerf: Rotation Speed nerf from 12 to 9 Boomerang: No Change Flail: Rework/Buff: The flail spiky ball is no longer affected by gravity. This makes flail less clunky. Crossbow: Rework: Instead of being boring, shooting piercing stunning arrows at constant rate, crossbow now only shoots when its pointing at the enemy. Its damage and arrow speed and stuntime will now ramp up to a max damage after each shot. Arrows still pierce. This makes crossbow more unique as a sort of "sniper." Ramp up speed is the same as hammer. Torch: No Change Rapier: No Change Scroll: Rework: Scroll can parry, and the letters follow its spin direction Rework: Letters can no longer parry Potion: No Change
Credit to Earclacks for inspiring this Published 2/1/2026 Update 1: Added Torch 2/3/2026 Update 2: Added Rapier 3/17/2026 Update 3: Added multiple matches in one run! Type in two different numbers to have them face off with a score, or type r for a random non scored match each round. Update 4: Added Scroll 4/1/2026 Update 5: Added Potion 4/29/2026 Update 6: Bug fixes surrounding Wrench and Grimoire god they are so annoying to code 5/4/2026 Update 7: Added Club 6/2/2026