Hey guys sorry for being inactive for a while. I dont want to blame it on adhd making me lose interest but ... yeah. So for about a few weeks after posting the Six Nights at Squirtles Prototype, I have been working on the next version. After that I basically gave up working on it. I still really like the idea, and I have been continuing to build on the lore and draw more character concepts, but I feel like Scratch is way too limited for my dreams of the game. No, I am not fully quitting Scratch. Think of it as a hiatus. I will occasionally come back to check on my Object show comic (You should check it out by the way.) but I do not think I will be developing games here anymore. So if you actually care about SNAS, or my future game development, I dont actually know what platform or coding language it should be. I am hoping to learn something easy, along with Blender, but I honestly dont even know where to start. So dont expect anything for at least a year (Maybe!) And whats this I hear about Scratch using Gen AI?! I wasnt sure about doing this before, but I think it might be another reason. I do not like Gen AI, but I am not strictly anti-AI. I feel it can be used for good, like helping doctors spot diseases, but it should not be a replacement for humans, like with art. Inside this project is all the progress I had with SNAS. I know its not much, but Id feel wrong keeping it to myself. You can also find a sprite with the updated animatronic designs, which I am proud of. TLDR: I am taking an indefinite hiatus from making games on Scratch. I also might finish SNAS on another platform. Goodbye for now!
Thank you so much to everyone who was supported me. If youve followed me, left me a comment, or even left a like on a project Ive made, I am thankful to you. Also thank you to all my friends who have supported me on Scratch. @mynamisbub @pennuale @Hourglass_studios1