the skillcheck for when 2011X grabs you with charge in Outcome Memories I'll probably make a variant of the skillcheck for when metal uses destructive charge against 2011X's charge (which has been showcased btw)
The input system was originally more tedious than making it in GameMaker and I did it just for future proofing I then turned that future proofed input system into blendinput this version is between the original incarnation and blendinput