(DO NOT REMIX IF YOU'RE NOT IN THE STUDIO) Here's an example on how you do a difficulty project: Difficulty name Difficulty type: [insert smth here] (Must be one of the types mentioned in the diff type projects, can have sub types such as "buffed" or "chain") Difficulty class: [insert number here] (cannot be higher than the min and max of each zone, for zone 2 that'd be classes 31 to 50, so you cannot skip to class 2891209190904) Difficulty rating: [insert number here] (Important to research JJT's difficulty rating system, the base EToH rating go from 0 to 16, with 0 being effortless and 16 being nil/humanly impossible.) Difficulty zone: [insert number here] (Must be in the zones discovered at most, so no "zone 193913131094092848" right off the bat) Difficulty description here Baseline: insert obstacles here with stud scales Low: insert obstacles here with stud scales Mid: insert obstacles here with stud scales High: insert obstacles here with stud scales Peak: insert obstacles here with stud scales Catches: - Insert your catches if needed (such as "your FPS is set to 1", "You have to beat X difficulty Y times" (with X being one of the difficulties before the one you made and Y being the number of times you have to beat it) or "you have X seconds to beat the difficulty") TRIVIA: - Insert trivia here CONTINUING ON FROM THIS POINT: Insert your dialogue on you, the player, and what will happen after continuing from this point on
You must copy the project on your PC and then edit the project to be your own