CONTROLS: W, S to move forward/backward. F to toggle flashlight. Character always points to mouse pointer. Hold space to repair generators. Hold and swipe your mouse to repair flow pipes. Hold space when the light is yellow to repair calibrators. In the escape sequence, you may stay within the elevator at the end of the 10 seconds. Every new floor, increase probabilities of new entity limits and types, aswell the task count.
DISCLAIMER UPDATE 2.1 IS GETTING A BIT BUGGY Please expect stuff like: New anomaly event adding 2 entities instead of 1 and ignoring floor spawn limits... New power outage event not applying some visual effects... Made by @ZZT4lk (Member and creator of ImpLeaf_Studios) Playtested by @ZZT4lk, @Imthecoder45 and Leonardo Actual version: v2.1 Current entities: -Wanderer (Added in v0.0) -Thing (Added in v0.0) -Warden (Added in v0.0) -Eater (Added as "Lurker" in v0.1) (Renamed to Eater in v0.2) -Seeker (Added in v0.5) -Devourer (Added in v1.0(Public beta)) -Faker (Added in v1.1) -Husk (Added in v1.2)