Click space to go onto the next. Click to zoom. Notice: GAME WILL NOT BE ONLINE Hello, progress has been going very well. The new model pack will be entirely made by the new vector artist, @sn0wfall_ If you didnt know, she makes the maps and some characters fort he game. She making/made Muertos, Picocore, YEARN, Parasite, Tera, Gobo, Dot, Codemao, and the 3rd Nano & Giga remodel. Anyways im going to use this space to talk about the game, what I want from the game- what to expect. Im probably going to release a public test of the game like outcome memories when they were working on the game once I get alot more progress done on the game. The two survivors that are pretty much done are Scratch & Turbobot. I havent finished the AI, as its proven itself very hard to fix. But I will manage to fix it eventually. Also, if anyone wants to make the lore for these characters- Just know before working on it, @x__0 is the creator of the forbidden project, and it was one of his "experiments" he's very famous for. (If you don't know, this person was the biggest myth on scratch for making projects and users that literally wasn't even possible and labeling them as 'experiments.') Also know that the lore of the characters has to be thought of as if it was in-universe. Like how forsaken treats coolkidd, for example. Anyways - heres the movesets for all the characters im CURRENTLY working on. Fix it/balance it if you want to. I will take into consideration all of the comments, whether it works out in the game or not. Scratch (Hit & Run) CRESCENT CLAW - Dash in an arc and stun if the dash hits. Hitting a wall mid dash ends the move. FLOAT - You will begin floating, just like the scratch sprite where scratch flies with his arm out in front of him. It will have i-frames during the entirety of the 5 seconds you are floating. There is a bar on the side to show you the time you have left to float. (Similar to tails glide ability.) Passive Starting Sprite: When you start the game, you will highlight the killer. Pico (Timing) SOUND BOARD - Takes out a “Play Sound” block that is stylized to look like a shield. You will have reduced speed while using the Sound Board. Each second a random noise will play, clicking Space on beat will make a music note come out. You will dash forward each time you correctly get the music note on beat. If these notes hit the executor, they will be stunned for 0.2 seconds. FIXER - You will dash forward and hit the executor with your wrench. Stun for 3 seconds. If you are hit during the windup of your stun move you will parry the killer for 5 seconds. You will be knocked back and you will gain 3 seconds of speed. Passive Made To Last: Have 130x instead of the usual 100x at the beginning. Turbobot (High Risk/High Reward) TURBO DASH - Hold ability to charge up speed then dash forward in a straight line until hitting a wall. Hitting a killer will drag them along with you, and they will be stunned upon slamming into the wall. You will lose HP during this, however. DUO DASH - Dash forward two times, each blast stunning the killer. You will lose HP during each blast. The dashes can go through walls! Passive Lag: Click space to stop in your place and heal up to 40x. 8x every 2 seconds. Nano (Resource Management) Lumo - Sacrifice your 1 mana charge to call upon light orbs. They passively reduce fear over time, however you can't use your other moves while the orbs orbit you. Clicking the ability again while the lights are active will shatter the orbs. This will give you 20x. (If you have 100x, you will be at 120! Max is 130.) Ablaze - Costs 3 mana to use, hold ability to dash and kick. It stuns for 3 seconds. Reduces fear if you successfully stun the killer by 30%. Passive Magic Conjure: by pressing space you can store 2 charges (mana) but it adds 10 fear to the bar. You can hold up to 4 charges. Passive Fear: at the start of the round nano will start with 0% fear. Every 4 seconds his fear will increase by 5%. At 0% fear nano is 1.5x faster than the killer. Higher fear numbers slow you down and max fear makes you die of a heart attack. Anyways, cya.