use arrow keys to move flag to reset so this is simpler smaller code focused from the player sprite. however due to only having one sprite for the map, the size is of each map is significantly smaller, roughly half the size of the previous idea. this is for a project game that i've had the concept in storage for a long while. it's a big story that has minor and major g0re. it's going to be pixelated graphics btw.
code by me some art with help from fanboos