WASD to move Space to run Q,E and,R for abilities (for ch. 2, P = Adrenaline might be broken tho) Upper right corner to switch characters Bottom left corner to switch the killer that will chase you Character 2 kinda fully done Btw I’m kinda busy + this ain’t my game so I might take a long time to update
FULL CREDITS TO @Golddust24K_A! Original: (gone, prob unshared or banned) (Update log and extra credits under this) Upd log 1 - Artful? DIE OF DEATH!?!? KEY: + = added. - = removed, * = changed, ? = can’t fix, ! = known bug/fixing/delayed/temp. Removal from game. ^ = Coming soon + Added Artful, his animations, and abilities. * Changed project name to be “Forsaken:Terror Realm but all the killers are Die of Death“ ! Working on fixing his wall placement ability and sound effects, plus changing the variable name from C00lkid to Artful. ^ Working on a new character, Character 3. Move set will be Banana Launcher (throws a banana to push back the killer, taking 30hp if Artful and 40hp if another killer.) Medkit (heals at least 25-50hp), and Taunt (Using taunt will give you a forcefield and a hitbox will increase overtime for 1-3 seconds. If hit, this will slow the killer down and you will become faster and this will take 10hp damage overtime to the killer. Using taunt after peeling the killer will result in a parry. Successful parrying will result the killer to lose 20 hp, 10 hp overtime, slow the killer down, and heal 1-5 hp depending what the game code picks) - Removed C00lkid to be replaced with artful. (Artful repurposed C00lkid…) EXTRA CREDITS: (wip cause im lazy) Artful and Pursuer vectors: @_V2_Purple_V2_ and @xxsonicbroxxlolalt Mequot music: Block Sound: Angry Sound when punching: Pursuer stun sound: Extra help with coding: @patothe1st