[TRIAL AND ERROR IS KEY TO SURVIVAL] This game is difficult on purpose. If you press R before the game starts, you can skip the intro before it starts (after the intro thing) :) ____________________________________________ Space to interact with stuff. Mouse will interact with things in the future. A and D are movement keys If you die, you restart (might change, also chapter select system and chapters will be made... eventually) This game is meant to be very difficult __________________________________________ Your goal is unknown. Your purpose in this monochrome realm is unknown. Yet, you feel a presence, and it feels like it's calling to you. Do what you must. And avoid the storm. (timer goes immediately on start, so get going to the nearest shelter!!! storm won't happen during crucial events or story stuff btw [when I make that kinda stuff])
Turn your brightness up please. Warning, there is some flashing imagery. Optional light (F key) for those who cannot see at night. over 2k blocks so far ____________________________________________ UPDATE PLACE THING -reworked nightguard, now can appear at day and night, but has a cool design now :) --THE LORE UPDATE I've started making a full story for this game, and I'm going to start adding things that help you figure it out :) --BIOME UPDATE I'll start adding new places you can find further along, also tied to the lore update. ____________________________________________ Why'd this suddenly get added to so many studios?! NINE? NINE STUDIOS?! WHO HATH DONE THIS?! WHY HATH DONE THIS?! Anyways... It is suggested you use Scratch Addons' "better full screen" for this thingy, looks better that way :) this is in major beta btw, just testing the concept of this game. credits: -music website i use to make music is Ultrabox -samples used in music are from Samplefocus (mainly)