This is just a project with 448 costumes of a dragon. They come in 8 directions, each with 7 actions and 7 animation frames for each action. The actions are: hover - the dragon flaps its wings and stays still. fly - the dragon flaps its wings to fly. sting - the dragon brings its tail forward to sting. breath - the dragon breathes fire. ram - the dragon blurs as it charges forwards. hit - the dragon stumbles mid-air. die - it falls to the ground, dead. Costume name layout: action(dir).(animation frame) action - thing its doing dir - direction its facing in standard scratch layout (-90 -45 0 45 90 135 180 -135) animation frame - the number of the frame in the animation loop (1-7) THE FIRST FRAME IN EACH ANIMATION DOES NOT HAVE A FRAME NUMBER OR THE DOT BEFORE
The above will be inside project, so you just need to backpack dragon. /!\ SEE COMMENTS /!\ Feel free to use, just credit me and below: The amazing 448 dragon costumes are made by Justin Nichol and Clint Bellanger: Wyvern Elemental Skins https://opengameart.org/content/wyvern-elemental-skins Also included are some wingbeats by DRAGON-STUDIO and dragon breath by freesound_comunity (both on pixabay)