A few years pass ever since the necromancer was defeated at defend the statue. now that the blood moon has risen, he has came back, stronger than ever before. you must add allies in order to hold him back, or join his ranks unwillingly. Rules: 1. Do not make anything too overpowered please. (However, this AYD is meant to be hard, so make your enemy/tower a LITTLE strong, just not too much.) 2. Try to keep the enemy style consistent (red eyes, with a rune on a part of their body.) This is Semi-Optional, as long as the Enemy is allied/ or a traitor with the cytomancer. 3. Please announce when you Remix, to avoid branching. 4. Please show respect, as this Is my first proper AYD. 5. Try to keep enemies in the same sprite. Bosses are the only exception. 6. I get the Remix that allows to make cytomancer. I want to make the final boss myself. 7. Have fun. Remix tree: https://retree.quuq.dev/tree?viewer=scratch#1265432183
Added 5 new enemies, and 2 more waves. Walker2: Replaces bloodbies at wave 14 and onwards. better bloodbie Runner2: exact same situation as Walker2, replacing the default runners. Enrager: (Gotta love me a boss5 reference). Will enrage at 50 HP, being immortal for the transformation and gaining stat boosts at the end Necromancer+ Spawns more bloodbies, and has a chance to spawn 1-3 Slackers or runners. Zoxic: Has a small healing factor