it is simple, take 5 hits and you're out. land 144 hits and you survive, sounds very fair (yes I do nohit this game every time an update that makes this game harder drops btw) this game took me several months so do not expect a lot of these games from me what I'm currently working on: music this boss upgrades attacks through "blue mode" (Trademarked) and gains new attacks throughout the fight. gains access to blue mode somewhere within the earlier phases of the fight and during the last phase will permanently be blue planned updates that I will do sometime: -a boss intro that will last 3-5 seconds as to not impede repeated attempts. -a hard mode... possibly -renaming the game and figuring out a name for the boss -one more boss phase -better animations and sword sprite
credit to: -Kirby star allies: slash wave attack kinda inspired by Morpho knight's slash wave I guess -_- -hollow knight: the controls are quite similar to the games. -eldin ring for the slash wave speed and effects idea -the chains are surprise surprise a reference to the crawfather from silksong -the shockwaves from the leap are a reference to one of my older games (VS good person) -I have not made the music yet but I certainly will and I will make it with soundtrap so credit to that. soundtrap is a free music making website. -the shadow clones attack is a reference to another one of my previous games as is the rain attack (both are based on mage battl) please visit these things if you have not already!