Here, you can make all of your games better with Custom Keybinds! Using Custom Keybinds, you can add the option of making games with customizable controls! Just backpack the Keybinds sprite and use the keybinding input blocks with your game controls! Easy as that! Please credit @TheDarkLordAzanu if you use this code! Thanks & Bye! -@TheDarkLordAzanu -Other Information: -Credit is 100% me, @TheDarkLordAzanu, as I've coded everything and it's my work. -To Test this Project: As soon as you run the project, pressing almost any key on your keyboard (listed in the characters list) will bind that key to one of the following inputs, in order from 1 to 8. To use this in-game, add it to your backpack and implement it in your project! And using it for controls is easy, as you can do 'If Key <((//let's say for instance) input 1)> pressed? then' and move, for example.