[MENU] Click on weapons to equip them. Click on weapons already in your hotbar to unequip them. Click on the armour you want for your player (the ones that look like shirts) to equip them (max one at a time). Press S (player 1) and K (player 2) to ready up, and start the game! [CONTROLS] Player 1: A: move left D: move right W: jump S: look down + ready up (menu) Q: previous weapon E: next weapon F: use weapon Player 2: J: move left L: move right I: jump K: look down + ready up (menu) U: previous weapon O: next weapon H: use weapon [WEAPONS&ARMOUR] Sword: 50 damage, 75 critical damage, 0.5s cooldown Axe: 30 damage, 45 critical damage, 0.8s cooldown, cannot be blocked with shield. Hammer: Does more damage the faster you're falling. If you're not falling, does 2 damage (regardless of armour). 1s cooldown Scythe: Dash in the direction you're facing (horizontally), 3s cooldown Shield: Look in the direction of your opponent to block attacks. Slingshot: Shoot projectiles that deal 15 damage. 1s cooldown Bomb: Drop a bomb that explodes after 1.5 seconds and deals 75 damage in its attack radius. If a new bomb is planted, the old one is diffused. Cannot be blocked with shield. 2s cooldown Fire: Shoot a fireball that deals 3 damage every 0.5 seconds for 3 seconds. 3s cooldown Electricity: Shoot an electric ball that removes all of your opponent's momentum. 2s cooldown Water: You cannot burn from fire while holding this. Dark: WIP, does not do anything yet: suggest what it should do in the comments! Medkit: After 4 seconds, heals for 50 health. Damage reduction for armour: No armour: 0% Leather armour: 10% Copper armour: 20% Iron armour: 40% Gold armour: 60% Diamond armour: 80% Emerald armour: 90% [MECHANICS] - Land a critical hit with a sword or axe while falling, dealing 1.5x damage. - If you use any weapon, you cannot use any weapon until that weapon's cooldown is finished. - Slingshot balls, fireballs and electric balls all go straight forward, but have different hitboxes - Electric balls go through walls
Minecraft for the idea, ShiftClickLearn for most of the platforming physics. The Team! kinosaurs515 - Owner You could be on this list! Join & collaborate here! ->